Computers in Spaceflight: The NASA
Experience
- - Chapter Nine -
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- Making New Reality: Computers
in Simulations and Image Processing
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- [270] The computers
discussed so far actually flew in space or worked in direct
support of launches and missions. Yet NASA found numerous uses for
computers in areas somewhat removed from flight operations. Chief
among these are simulations and image processing, which made the
training of crews, development of launchers and spacecraft, and
analysis of image data possible.
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- Simulations are used in hundreds of ways
in the space program. Simulation programs and hardware test the
workings of vehicles and spacecraft, determine the accuracy of
flight paths, train controllers, check out designs, and actively
contribute to the software development process. Simulations help
NASA find out whether its programs and projects will work as
planned, lessening the risks for crews and equipment. Especially
important are simulations used in crew training and simulations
used to test hardware. Both provide models by which to judge the
extent and efficacy of NASA's dependence on simulations and to
demonstrate the dependency of such simulations on
computers.
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- Image processing was developed to make the
analysis of digital images transmitted by unmanned deep space
craft more consistent and fruitful. At first largely driven by the
needs of the Jet Propulsion Laboratory's (JPL) scientific
community, imaging spread quickly with applications such as
Landsat and the Shuttle's imaging radar. From spectacular images
of distant worlds to detailed pictures of the neighbor's farm,
imaging technology has contributed to the quality of life on
earth. Without the use of high-speed computers, the analysis and
use of the billions of bits of imaging data would be
impossible.
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